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Rotate 3D Shape so Specific Face is Normal to Given Vector
I have a 3D shape made up of faces and vertices. I've been struggling to create code that will respond dynamically to rotate the...
2 years 前 | 1 个回答 | 0
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How to generate a dynamic plane of points?
I need to generate a dynamic plane of points perpendicular to a given input vector. For example, if given input vector of [0 0 ...
3 years 前 | 1 个回答 | 0
