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How to achieve rotation invariant using inertia matrix?
I have a 3D binary image represented in a 3D matrix, my goal is to achieve rotation invariant using geometric moments. When the...
3 years 前 | 1 个回答 | 0
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How to get corresponding coordinates of vertices in a 3D volume after voxelisation?
I use Mesh Voxelisation to voxelise a triangular-polygon mesh. The mesh contains faces and the coordinates of vertices. My quest...
3 years 前 | 1 个回答 | 0
