surfacePlotterData
Description
returns a structure of plotter data that you can use as an input to the plotterData
= surfacePlotterData(manager
)plotSurface
function for plotting surfaces managed by the surface manager object
manager
.
specifies the color map for the plotting data.data
= surfacePlotterData(___,colorMap
)
Examples
Plot Surfaces in Theater Plot
Create a tracking scenario.
scene = trackingScenario;
Define the terrain and boundaries of two surfaces and add the two surfaces to the tracking scenario.
terrain1 = randi(100,4,5); terrain2 = randi(100,3,3); boundary1 = [0 100; 0 100-eps]; boundary2 = [0 100; 100 200]; s1 = groundSurface(scene,Terrain=terrain1,Boundary=boundary1); s2 = groundSurface(scene,Terrain=terrain2,Boundary=boundary2);
Obtain the plotter data by using the surfacePlotterData
function.
plotterData = surfacePlotterData(scene.SurfaceManager)
plotterData=1×2 struct array with fields:
X
Y
Z
C
Create a theaterPlot
object and specify its axial limits.
tp = theaterPlot(ZLimits=[-50 150],YLimits=[-50 250],ZLimits=[-100 100]);
Create a surface plotter.
splotter = surfacePlotter(tp,DisplayName="Surfaces");
Plot surfaces in the theater plot. Change the view angles for better visualization.
plotSurface(splotter,plotterData) view(-41,29)
Input Arguments
manager
— Surface manager
SurfaceManager
object
Surface manager, specified as a SurfaceManager
object.
colorMap
— Color Map
three-column matrix of RGB triplets
Color map used for plotting surfaces, specified as a three-column matrix of RGB
triplets. An RGB triplet is a three-element row vector whose elements specify the
intensities of the red, green, and blue components of the color. The intensities can be
double or single values in the range [0, 1], or they can be uint8
values in the range [0, 255]. For example, this matrix defines a colormap containing
five colors.
map = [0.2 0.1 0.5 0.1 0.5 0.8 0.2 0.7 0.6 0.8 0.7 0.3 0.9 1 0];
Color | double or single RGB
Triplet | uint8 RGB Triplet |
---|---|---|
Yellow | [1 1 0] | [255 255 0] |
Magenta | [1 0 1] | [255 0 255] |
Cyan | [0 1 1] | [0 255 255] |
Red | [1 0 0] | [255 0 0] |
Green | [0 1 0] | [0 255 0] |
Blue | [0 0 1] | [0 0 255] |
White | [1 1 1] | [255 255 255] |
Black | [0 0 0] | [0 0 0] |
Output Arguments
plotterData
— Plotter data
P-element array of structures
Plotter data, returned as a P-element array of structures, where
P is the number of surfaces saved in the
Surfaces
property of the SurfaceManager
object
manager
. Each structure has these fields.
Field Name | Description |
---|---|
X | Domain of the surface in the x-direction, returned as an M-element real-valued vector. M is the number of x-coordinates for defining the terrain of the surface. |
Y | Domain of the surface in the y-direction, returned as an N-element real-valued vector. N is the number of y-coordinates for defining the terrain of the surface. |
Z | Height values of the surface, returned as an
N-by-M real-valued matrix.
N is the number of elements in the Y
field, and M is the number of elements in the
X field. |
C | Color for vertices in the terrain of the surface, returned as an
N-by-M-by-3 matrix of RGB triplets.
N is the number of elements in the Y
field, and M is the number of elements in the
X field. The plotSurface function determines the color of a surface patch
based on the color of its first vertex. |
Version History
Introduced in R2022b
See Also
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