3-D occupancy map, specified as an occupancyMap3D object.
World coordinates, specified as an n-by-3 matrix of
[x y z] points, where n is the
number of world coordinates.
Probability occupancy values, specified as a scalar or a column vector
with the same length as xyz. A scalar input is applied
to all coordinates in xyz.
Values close to 0 represent certainty that the cell is not occupied and
obstacle-free.
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