Create triangular mesh
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Hello, I have a matrice with some edges that i need to conect. This results from a .stl file that has a hole and i need to fix...
badEdges =
1 2
1 4
2 4
What i need to do is to look for comum vertices in the rows and if there are 2, create a new edge conecting them. For example as the first and the second rows have the vertice 1 in comum, we should creat a new edge [2 4]. The same happens with the second and the third vertices with the vertice 4. Can someone help me with this? Thank´s.
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