Help with 3D-plotting?

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So I have made this code that creates the shape I desire, but the top is open, and I want it to flat on the top. Any help would be appreciated. Thanks
if true
% code
end
%Constants
A=7/4;
L=1;
R=1;
%Solve for u_2
syms u
u_2=vpasolve(u*(-A-log(u)+u^2+3*u^4/4)*(1+u^2)^(-2)== L/R, u)
%x(u_2)=R rearranges to get C=...,
C=R*u_2/(1+u_2^2)^2
syms u
u_1=vpasolve(-log(u)+u^2+3*u^4/4 == A, u)
x_1=(C*(1+u_1^2)^2)/u_1
v= linspace (u_1,u_2);
X= C*((1+v.^2).^2)./v;
Y= L-C*(-A-log(v)+v.^2+(3*v.^4)/4);
plot(X,Y)
figure(1)
figure(2)
u1 = double(u_1)
u2 = double(u_2)
syms r v
colormap(bone)
x=fsurf(cos(r)*C*((1+v.^2).^2)./v, sin(r)*C*((1+v.^2).^2)./v,(L-C*(-A-log(v)+v.^2+(3*v.^4)/4)),[0,2*pi u1, u2])
title('R=1 L=1')

采纳的回答

Star Strider
Star Strider 2018-3-14
Tweak figure(2) by adding a patch call:
figure(2)
u1 = double(u_1)
u2 = double(u_2)
syms r v
colormap(bone)
x=fsurf(cos(r)*C*((1+v.^2).^2)./v, sin(r)*C*((1+v.^2).^2)./v,(L-C*(-A-log(v)+v.^2+(3*v.^4)/4)),[0,2*pi u1, u2])
hold on
rv = linspace(0,2*pi);
Radius = 0.35;
patch(Radius*cos(rv), Radius*sin(rv), ones(size(rv)), 'r') % <— ADD THIS ‘patch’ CALL, REFINE ‘Radius’
hold off
title('R=1 L=1')
I don’t know how you define the value for the radius of the top, so I guessed at one that sort of works. Tweak that, change the colour to something you want, and it should work. See the documentation for patch to tweak its properties.
  2 个评论
Lewis Hancox
Lewis Hancox 2018-3-14
Thanks again! I can't get the colormap to work on the patch, but I'll just make it all one colour I suppose.
Star Strider
Star Strider 2018-3-14
As always, my pleasure!
I’m not sure what to advise with respect to the colormap. That you’re using symbolic calculations and fplot makes that something of a challenge. Experiment using the last row of the colormap for the patch object colour. It could work!

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更多回答(2 个)

Lewis Hancox
Lewis Hancox 2018-3-14
Sorry to bug you again, but when I change the height the patch doesn't sit on top properly. I've changed the code so the radius matched but I can't get it to sit on correctly. Thanks again
if true
% code
end
%Constants
u1=1; %Assume minimum occurs here
L=1/2;
R=1;
%Solve for u_2
syms A
A=-log(u1)+u1^2+3*u1^4/4
syms u2
u2=vpasolve(u2*(-A-log(u2)+u2^2+3*u2^4/4)*(1+u2^2)^(-2)== L/R, u2)
C=u2*R/(1+u2^2)^2
x1=C*((1+u1^2)^2)/u1
u= linspace (u1,u2);
X= C*((1+u.^2).^2)./u;
Y= L-C*(-A-log(u)+u.^2+(3*u.^4)/4);
plot(X,Y)
figure(1)
figure(2)
u_1 = double(u1)
u_2 = double(u2)
syms r u
x=fsurf(cos(r)*C*((1+u.^2).^2)./u, sin(r)*C*((1+u.^2).^2)./u,(L-C*(-A-log(u)+u.^2+(3*u.^4)/4)),[0,2*pi u_1, u_2],'b')
title('R=1 L=5')
figure(2)
u1 = double(u_1)
u2 = double(u_2)
x_1=double(x1)
syms r v
colormap(autumn)
x=fsurf(cos(r)*C*((1+u.^2).^2)./u, sin(r)*C*((1+u.^2).^2)./u,(L-C*(-A-log(u)+u.^2+(3*u.^4)/4)),[0,2*pi u1, u2])
hold on
rv = linspace(0,2*pi);
Radius = x_1;
patch(Radius*cos(rv), Radius*sin(rv), ones(size(rv)),'y')
% <— ADD THIS ‘patch’ CALL, REFINE ‘Radius’
hold off
title('R=1 L=1')

Lewis Hancox
Lewis Hancox 2018-3-14
Actually no worries worked it out. Did L*ones(...)
  1 个评论
Star Strider
Star Strider 2018-3-14
Good!
It likely would have been best for me to gave included that option, specifying a multiplier. It didn’t seem necessary originally.

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