rotation meshgrid surface with the predefined angel(using rotation matrix)

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Let's say:
x=1:0.2:1.8= [1 1.2 1.4 1.6 1.8];
y=2:0.2:3 = [2 2.2 2.4 2.6 2.8 3];
z=[2 5 2 2 2; 2.1 2.1 2.1 2.1 2.1; 2 2 2 2 2; 3 3 3 3 3; 1 1 1 1 1; 2.5 2.5 2.5 2.5 2.5]; %matrix 6-by-5
[X,Y] = meshgrid(x,y);
surf(X,Y,Z);% the plot show below
The question is: How can I rotate the plot data with the angel=10 (degree), counterclockwise about Z axis, & How can I plot the new meshgrid surface (using the new rotate data) as the below figure?
angel=10;
R=[cosd(angel) -sind(angel) 0;sind(angel) cosd(angel) 0;0 0 1];%the rotation matrix R

采纳的回答

ha ha
ha ha 2018-11-23
编辑:ha ha 2018-11-23
clear;clc;x = 1:0.2:1.8;
y = 2:0.2:3;
z=[ 2 5 2 2 2;2.1 2.1 2.1 2.1 2.1;2 2 2 2 2;3 3 3 3 3;1 1 1 1 1;2.5 2.5 2.5 2.5 2.5];
[X,Y] = meshgrid(x,y);
xyc = [mean(x), mean(y)];% Rotate about the center
angel = 30;
R = [cosd(angel), -sind(angel); sind(angel), cosd(angel)];
XY = xyc' + R * ([X(:) Y(:)]-xyc)';
XR = reshape(XY(1,:),size(X));
YR = reshape(XY(2,:),size(Y));
surf(X,Y,z);
hold on;surf(XR,YR,z);

更多回答(1 个)

Jan
Jan 2018-11-23
编辑:Jan 2018-11-23
A 2D rotation is sufficient, if you want to rotate the X and Y coordinates only.
x = 1:0.2:1.8; % [1 1.2 1.4 1.6 1.8];
y = 2:0.2:3; % [2 2.2 2.4 2.6 2.8 3];
Z = [2 , 5, 2, 2, 2; 2.1, 2.1, 2.1, 2.1, 2.1; 2, 2, 2, 2, 2; ...
3, 3, 3 3 3; 1 1 1 1 1; 2.5 2.5 2.5 2.5 2.5]; %matrix 6-by-5
[X, Y] = meshgrid(x,y);
subplot(1,2,1)
surf(X,Y,Z);
angel = 10;
R = [cosd(angel), -sind(angel); sind(angel), cosd(angel)];
XY = R * [X(:).'; Y(:).'];
XX = reshape(XY(1, :), size(X));
YY = reshape(XY(2, :), size(Y);
subplot(1,2,2)
surf(XX, YY, Z);
  7 个评论
ha ha
ha ha 2018-11-24
@ Matt J @Bruno Luong @Jan . Can you help me this topic also? Thanks a lot.
https://www.mathworks.com/matlabcentral/answers/431656-rotate-the-3d-point-data-about-z-axis-and-ox-oy
Jan
Jan 2018-11-24
@haha: Please do not advertise another thread. Imagine the pollution of the forum, if all users would do this. Thanks.
"But as you observed, the surface is rotated and also translate. It is NOT only rotate." - My suggested code was a pure rotation around the origin of the corrdinate system. The modification by removing the mean of the points at first and add them after a rotation includes a translation in addition.

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