The documentation states: "FaceColor interp: Biliniear interpolation..." This sounds like the answer is "no". But of course you can set the CData or FaceVertexCData manually.
Patch 'FaceColor' Property
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When setting the 'FaceColor' property of a patch object to 'interp', is it possible to change the interpolation method to e.g. bicubic rather than bilinear? Thanks
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