How to rotate 3D surface matrices

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I have three matrices for surf command: X, Y, Z. I need to rotate the matrix 45 degrees around the y axis to draw a new surface.Is there anyway to achieve this?The schematic diagram is below.

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Star Strider
Star Strider 2021-5-10
It depends on what you want to do.
To rotate the surface in the axes, use the rotate function.
To change the viewpoint (camera angle) use the view function.
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