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on 14 Oct 2021
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[z,theta] = meshgrid(linspace(1e-1,10,100),linspace(0,2*pi,1000));
st = sin(theta);
ct = cos(theta);
r = log(z);
surf(r.*ct,r.*st,z,z.^2,'edgecolor','w','edgealpha',0.025);
colormap bone;
axis equal off;
material shiny;
camlight;
lighting gouraud;
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