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on 14 Nov 2023
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drawframe(1);
Write your drawframe function below
function drawframe(frameNumber)
% Total frames for complete rotation
totalFrames = 48;
% Calculate rotation angle
angle = (frameNumber-1) * (360/totalFrames);
% Define the letter 'C'
% This is a simple representation. You may need a more complex shape
t = linspace(pi/4, 7*pi/4, 100);
x = cos(t);
y = sin(t);
% Apply rotation
R = [cosd(angle) -sind(angle); sind(angle) cosd(angle)];
rotatedPoints = R * [x; y];
% Plot the rotated letter 'C'
plot(rotatedPoints(1,:), rotatedPoints(2,:), 'LineWidth', 2);
axis equal;
axis([-1.5 1.5 -1.5 1.5]);
title(sprintf('Frame %d', frameNumber));
end
Animation
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