Rectangular Conformal Map

Conformally map a simply-connected open triangle mesh to a rectangle

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This code computes the rectangular conformal parameterizations (i.e. angle-preserving mappings onto a rectangle) of triangle meshes with disk topology using the fast method in [1], which has been applied for texture mapping, surface registration, shape analysis and so on. Any comments and suggestions are welcome.

If you use this code in your own work, please cite the following paper:
[1] T. W. Meng, G. P.-T. Choi and L. M. Lui,
"TEMPO: Feature-Endowed Teichmüller Extremal Mappings of Point Clouds."
SIAM Journal on Imaging Sciences, 9(4), pp. 1922-1962, 2016.

Remarks:
1. Please make sure that the input mesh does not contain any unreferenced vertices/non-manifold vertices/non-manifold edges.
2. Please remove all valence 1 boundary vertices (i.e. vertices with only 1 face attached to them) before running the program.
3. Please make sure that the input triangulations are with anti-clockwise orientation.
4. The output rectangular domain will always have width = 1, while the height depends on the choice of the corners and may not be 1.

For more information, please visit: https://scholar.harvard.edu/choi

引用格式

T. W. Meng, G. P.-T. Choi and L. M. Lui, "TEMPO: Feature-Endowed Teichmüller Extremal Mappings of Point Clouds." SIAM Journal on Imaging Sciences, 9(4), pp. 1922-1962, 2016.

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1.0.0.1

- Updated citation info.

1.0.0.0

- Slightly modified the description.