主要内容

getLane

Get information about lane from RoadRunner HD Map

Since R2026a

    Description

    laneInfo = getLane(rrHDMapQuery,actorPose) gets the information about the lane at the specified actor pose actorPose within a RoadRunner HD Map using the RoadRunner HD Map query object rrHDMapQuery.

    example

    laneInfo = getLane(rrHDMapQuery,actorPose,Name=Value) specifies additional options using one or more name-value arguments. For example, ActorPoseType="drivingscenario" specifies for the function to expect a driving scenario-compatible actor pose structure.

    Examples

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    Create an empty RoadRunner HD Map object.

    rrHDMap = roadrunnerHDMap;

    Specify the path to a RoadRunner HD Map binary file, and use the read function to populate the empty RoadRunner HD Map object with the map data.

    Note: Replace the file path specified in this code block with the absolute path to an .rrhd file on your system.

    filename = "C:\RR\MyProject\Exports\SimpleBankedRoad.rrhd";
    read(rrHDMap,filename);

    Convert the RoadRunner HD Map object into a MATLAB structure.

    rrHDMapStruct = convertToStruct(rrHDMap);

    Create a RoadRunner HD Map query object using the RoadRunner HD Map structure rrHDMapStruct.

    rrHDMapQuery = roadrunnerHDMapQuery(rrHDMapStruct);

    Specify a driving scenario-compatible actor pose structure. This structure must include the position, orientation, and velocities of an actor in the scenario.

    actorPose = struct("ActorID",1,"Position",[-18.57 102.40 -2.76],"Velocity",[0 0 0],"Roll",0,"Pitch",0,"Yaw",92.09,"AngularVelocity",[0 0 0]);

    Get the information for the current lane at the specified actor pose from the RoadRunner HD Map.

    laneInfo = getLane(rrHDMapQuery,actorPose,ActorPoseType="drivingscenario")
    laneInfo = struct with fields:
                 LaneID: '{de577e4a-213c-38d6-8ec5-04e4cd425e61}'
            Coordinates: [190×3 double]
               LaneType: OnRamp
        TravelDirection: Backward
              LaneWidth: 4.7598
              LaneSpeed: 11.1760
    
    

    Input Arguments

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    RoadRunner HD Map query object, specified as a roadrunnerHDMapQuery object.

    Pose of an actor, specified as a structure. The pose of an actor represents the position, orientation, and velocity of the actor in a driving scenario or RoadRunner scenario.

    If your actor information comes from a cuboid simulation environment, you must specify an actor pose structure with these fields, and specify the ActorPoseType argument as "drivingScenario".

    Field NameDescription
    ActorIDScenario-defined actor identifier, specified as a positive integer.
    PositionPosition of the actor, specified as a real-valued vector of the form [x y z]. Units are in meters.
    VelocityVelocity (v) of the actor in the x- y-, and z-directions, specified as a real-valued vector of the form [vx vy vz]. Units are in meters per second.
    RollRoll angle of the actor, specified as a real-valued scalar. Units are in degrees.
    PitchPitch angle of the actor, specified as a real-valued scalar. Units are in degrees.
    YawYaw angle of the actor, specified as a real-valued scalar. Units are in degrees.
    AngularVelocityAngular velocity (ω) of the actor in the x-, y-, and z-directions, specified as a real-valued vector of the form [ωx ωy ωz]. Units are in degrees per second.

    If your actor information comes from a RoadRunner Scenario simulation environment, you must specify an actor pose structure with these fields, and specify the ActorPoseType argument as "roadrunner".

    Field NameDescription
    ActorIDScenario-defined actor identifier, specified as an integer of data type uint64.
    PosePosition and orientation of the actor, specified as a 4-by-4 matrix. For more information, see What Is a RoadRunner Pose Matrix?.
    VelocityActor velocity in the x-, y- and z- directions, specified as a 1-by-3 vector. Units are in meters per second.
    AngularVelocityAngular velocity of the actor in the x-, y- and z- directions, specified as a 1-by-3 vector. Units are in radians per second.

    Name-Value Arguments

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    Specify optional pairs of arguments as Name1=Value1,...,NameN=ValueN, where Name is the argument name and Value is the corresponding value. Name-value arguments must appear after other arguments, but the order of the pairs does not matter.

    Example: getLane(rrHDMapQuery,actorPose,ActorPoseType="drivingscenario") specifies for the function to expect a driving scenario-compatible actor pose structure.

    Type of the actor pose, specified as "drivingscenario" or "roadrunner". This argument determines which fields the getLane function expects in the structure specified to the actorPose argument. For more information, see actorPose.

    Include nondriving lanes, specified as a logical 1 (true) or 0 (false). By default, if the actor is on a nondriving lane, the function still queries the map for information about the nondriving lane and returns its information. Specify this argument as false to skip querying and returning information about nondriving lanes.

    Output Arguments

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    Lane information at the actor pose, returned as a structure with these fields.

    Field NameDescription
    LaneIDUniversal unique identifier (UUID) of the lane, returned as a string scalar.
    CoordinatesLane center coordinates, returned as a real-valued N-by-3 matrix, where N is the number of points on the lane center line.
    LaneTypeType of the lane, returned as a roadrunner.hdmap.LaneType object. For more information on lane types in RoadRunner HD Maps, see the LaneType property of the Lane object.
    TravelDirectionTravel direction of the lane, returned as a roadrunner.hdmap.TravelDirection object. For more information on the travel direction of lanes in RoadRunner HD Maps, see the TravelDirection property of the Lane object.
    LaneWidthWidth of the lane, returned as a real-valued scalar. Units are in meters.
    LaneSpeedSpeed limit of the lane, returned as a real-valued scalar. Units are in meters per second.

    Extended Capabilities

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    C/C++ Code Generation
    Generate C and C++ code using MATLAB® Coder™.

    Version History

    Introduced in R2026a