LaneMarkingStyle
Description
The LaneMarkingStyle
object represents a lane marking asset
type in the RoadRunner project. Lane marking assets describe the properties of lane markings, such as
color, width, and dash spacing. Use LaneMarkingStyle
objects to represent
the marking styles of lane boundaries in a scene. For more information on lane marking assets,
see Lane Marking Assets (RoadRunner).
Creation
The getAsset
function extracts
an object for the asset of the specified asset type at the specified path relative to the
Asset
folder of the specified project. Specify the
assetType
argument as "LaneMarkingStyle"
to extract a
LaneMarkingStyle
object.
Properties
This property is read-only.
Relative path to the lane marking asset in the RoadRunner project, represented as a string scalar.
Examples
Create a RoadRunner scene with a four-lane horizontal road and add markings to the boundaries of the lanes.
Create a roadrunner
object, specifying the path to an existing project. For example, this code shows the path to a project, on a Windows® machine, located at "C:\RR\MyProject"
. This code assumes that RoadRunner is installed in the default location, and returns an object, rrApp
, that provides functions for performing basic tasks such as opening, closing, and saving scenes and projects.
rrApp = roadrunner(ProjectFolder="C:\RR\MyProject");
Note: If you are opening RoadRunner from MATLAB® for the first time, or if you have changed the RoadRunner installation location since you last opened it from MATLAB, you can use the roadrunnerSetup
(RoadRunner) function to specify new default project and installation folders to use when opening RoadRunner. You can save these folders between MATLAB sessions by selecting the Across MATLAB sessions
option from the corresponding drop down.
Create a new RoadRunner scene in the current project by using the newScene
function, specifying the roadrunner object rrApp
.
newScene(rrApp);
Create an object for the RoadRunner authoring API, rrApi
, that references the object for the current RoadRunner instance rrApp
. The rrApi
object enables you to programmatically author scenes, such as by adding and modifying road and lanes components, using MATLAB.
rrApi = roadrunnerAPI(rrApp);
Extract the object for your scene from the Scene
property of the authoring API object rrApi
. The extracted Scene
object enables you to specify the scene in which to add scene elements such as roads and lanes.
scn = rrApi.Scene;
Extract the Project
object for your RoadRunner project from the Project
property of the authoring API object rrApi
. The extracted Project
object enables you to specify the project folder for the current RoadRunner session from which to retrieve asset objects. You can use the asset objects to assign markings to the lanes in your scene.
prj = rrApi.Project;
Add a horizontal line-arc curve road 100 meters in length to the scene by using the addLineArcRoad
function. Specify the position of the road by specifying the positions of its control points along the X- and Y-axes of the RoadRunner local coordinate system. These control points define the positions of the start and end of the road. You can modify the positions of the control points to adjust the length and direction of the road relative to the scene origin. You can also add control points in between the start and end points of the line-arc curve to adjust the curvature and radius of the road curve.
controlPoints = [-50 0; 50 0]; rrHorizontalRoad = addLineArcRoad(scn,controlPoints);
Extract the reference lane of the road from the ReferenceLane
property of the road object rrHorizontalRoad
. The reference lane defines the center lane, or reference line, of a road in a RoadRunner scene. This lane has no width and serves as the basis for positioning all other lanes, which RoadRunner arranges outward from the reference line.
refLane = rrHorizontalRoad.ReferenceLane;
Use the getAsset
(RoadRunner Scenario) function to extract a lane marking style object, which represents the SolidSingleYellow.rrlms
asset, from the project prj
. To define the marking profile of the reference lane, first extract the lane marking profile object refLaneMarkingProfile
of the reference lane object refLane
. Then, extract the lane marking span object refLaneSpan
, which represents the span on which to place the lane marking, from the Spans
property of the lane marking profile object refLaneMarkingProfile
. Lastly, set the LaneMarkingStyle
property of the extracted span object to mark the reference lane with the solid yellow marking style.
solidYellowMarkingStyle = getAsset(prj,"<PROJECT>/Assets/Markings/SolidSingleYellow.rrlms","LaneMarkingStyle"); refLaneMarkingProfile = refLane.LaneMarkingProfile; refLaneSpan = refLaneMarkingProfile.Spans; refLaneSpan.LaneMarkingStyle = solidYellowMarkingStyle;
Use the extracted reference lane object refLane
to add a driving lane on each side of the reference lane of the road using the addLaneToLeft
and addLaneToRight
functions. Then, use the LaneType
and TravelDirection
properties of the added lanes to specify the type and travel direction of each lane.
horizontalLane1 = addLaneToLeft(refLane); horizontalLane1.LaneType = "Driving"; horizontalLane1.TravelDirection = "Forward"; horizontalLane2 = addLaneToRight(refLane); horizontalLane2.LaneType = "Driving"; horizontalLane2.TravelDirection = "Backward";
Extract the dashed single white marking style object dashedWhiteMarkingStyle
, and mark the boundaries of the driving lanes.
dashedWhiteMarkingStyle = getAsset(prj,"<PROJECT>/Assets/Markings/DashedSingleWhite.rrlms","LaneMarkingStyle"); horLane1MarkingProfile = horizontalLane1.LaneMarkingProfile; horLane1Span = horLane1MarkingProfile.Spans; horLane1Span.LaneMarkingStyle = dashedWhiteMarkingStyle; horLane2MarkingProfile = horizontalLane2.LaneMarkingProfile; horLane2Span = horLane2MarkingProfile.Spans; horLane2Span.LaneMarkingStyle = dashedWhiteMarkingStyle;
Add one border lane to the left of the first horizontal lane and another border lane to the right of the second horizontal lane. Extract the solid single white marking style object solidWhiteMarkingStyle
, and mark the boundaries of the border lanes.
endLane1 = addLaneToLeft(horizontalLane1); endLane1.LaneType = "Border"; endLane1.TravelDirection = "Forward"; endLane2 = addLaneToRight(horizontalLane2); endLane2.LaneType = "Border"; endLane2.TravelDirection = "Backward"; solidWhiteMarkingStyle = getAsset(prj,"<PROJECT>/Assets/Markings/SolidSingleWhite.rrlms","LaneMarkingStyle"); endLane1MarkingProfile = endLane1.LaneMarkingProfile; endLane1Span = endLane1MarkingProfile .Spans; endLane1Span.LaneMarkingStyle = solidWhiteMarkingStyle; endLane2MarkingProfile = endLane2.LaneMarkingProfile; endLane2Span = endLane2MarkingProfile.Spans; endLane2Span.LaneMarkingStyle = solidWhiteMarkingStyle;
Version History
Introduced in R2025a
See Also
roadrunnerAPI
| roadrunnerSetup
| getAsset
| Scene
| Lane
| ReferenceLane
| addLineArcRoad
| LaneMarkingProfile
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