viewer2d
Description
creates a
viewer
= viewer2dViewer
object in a new figure window that is configured for 2-D image
display. Use viewer
to query and modify properties of the
Viewer
object after you create the object. For a list of properties, see
Viewer Properties.
creates a viewer
= viewer2d(___,Name=Value
)Viewer
object and sets properties of the object using one or more
name-value arguments in addition to any of the input arguments from previous
syntaxes.
For example, viewer2d(BackgroundColor="green")
creates a
Viewer
object in a new web figure with a green background.
Examples
Create 2-D Viewer for Image Display
Create a viewer configured for 2-D image display. The viewer2d
function creates a new Viewer
object with default property values suitable for 2-D images.
viewer = viewer2d
viewer = Viewer with properties: Parent: [1×1 Figure] Position: [1 1 560 420] Children: [0×0 GraphicsPlaceholder] BackgroundColor: [0.9608 0.9608 0.9608] BackgroundGradient: off GradientColor: [0.0667 0.4431 0.7451] OrientationAxes: off ClippingPlanes: [0×4 single] Lighting: on LightPosition: [0 0 0] CameraPosition: [1 1 1] CameraTarget: [0 0 0] CameraUpVector: [0 0 1] CameraZoom: 1 Show all properties
Add an image to the viewer using the imageshow
function with the Parent
name-value argument specified as the handle to the Viewer
object.
im = imageshow("peppers.png",Parent=viewer);
Optionally, hide the scale bar.
viewer.ScaleBar = "off";
Display 2-D Images in UI Grid Layout
Create a grid layout with one row and two columns. The layout opens in a new figure outside of the Live Editor.
h = uifigure(Position=[100 100 1000 420]); g = uigridlayout(h,ColumnWidth={'1x','1x'},RowHeight={'fit','1x'});
Create two viewers to display 2-D images.
viewerLeft = viewer2d(g); viewerRight = viewer2d(g);
Specify the title for each grid element.
labelLeft = uilabel(g,Text="Spread Out",HorizontalAlignment="center"); labelRight = uilabel(g,Text="Close Together",HorizontalAlignment="center");
Specify the layout options for the grid. Nest the left viewer and its label in the first column. Nest the right viewer and its label in the second column.
labelLeft.Layout.Row = 1; labelLeft.Layout.Column = 1; labelRight.Layout.Row = 1; labelRight.Layout.Column = 2; viewerLeft.Layout.Row = 2; viewerLeft.Layout.Column = 1; viewerRight.Layout.Row = 2; viewerRight.Layout.Column = 2;
Display two images of hands side-by-side in the UI grid layout.
imageshow("hands1.jpg",Parent=viewerLeft); imageshow("hands2.jpg",Parent=viewerRight);
This image shows how the grid layout appears in the figure window, which is displayed outside of the Live Editor.
Input Arguments
parent
— Parent of viewer
Figure
object (default) | Panel
object | GridLayout
object | Tab
object
Parent of the viewer, specified as a Figure
object created using
the uifigure
function, or a
Panel
, GridLayout
, or Tab
object
whose parent is a figure created using the uifigure
function. You
can use the uipanel
, uigridlayout
, and uitab
functions to create the corresponding objects.
Tip
If you want to build an app in App Designer, or you want to add and position other
UI components in a figure with the 2-D viewer, the recommended parent is a
GridLayout
object.
When the parent is a GridLayout
object, you can adjust the layout
of the 2-D viewer using the Layout
property.
Example: parent = uifigure; viewer = viewer2d(parent);
creates a
parent figure using the uifigure
function.
Example: f = uifigure; parent = uipanel(f); viewer =
viewer2d(parent);
creates a parent Panel
object whose
parent is a figure created using the uifigure
function.
Name-Value Arguments
Specify optional pairs of arguments as
Name1=Value1,...,NameN=ValueN
, where Name
is
the argument name and Value
is the corresponding value.
Name-value arguments must appear after other arguments, but the order of the
pairs does not matter.
Example: viewer2d(BackgroundColor="green",BackgroundGradient=false)
creates a Viewer
object in a new figure with a green background and no
background gradient.
Note
The properties listed here are only a subset. For a full list, see Viewer Properties.
BackgroundColor
— Color of background
RGB triplet | hexadecimal color code | color name | short color name
Color of the background, specified as an RGB triplet, a hexadecimal color code, a
color name, or a short color name. When you select light mode in MATLAB®, the default color is [0.9608 0.9608 0.9608]
. When
you select dark mode in MATLAB, the default color is [0.1 0.1 0.1]
.
For a custom color, specify an RGB triplet or a hexadecimal color code.
An RGB triplet is a three-element row vector whose elements specify the intensities of the red, green, and blue components of the color. The intensities must be in the range
[0,1]
, for example,[0.4 0.6 0.7]
.A hexadecimal color code is a string scalar or character vector that starts with a hash symbol (
#
) followed by three or six hexadecimal digits, which can range from0
toF
. The values are not case sensitive. Therefore, the color codes"#FF8800"
,"#ff8800"
,"#F80"
, and"#f80"
are equivalent.
Alternatively, you can specify some common colors by name. This table lists the named color options, the equivalent RGB triplets, and hexadecimal color codes.
Color Name | Short Name | RGB Triplet | Hexadecimal Color Code | Appearance |
---|---|---|---|---|
"red" | "r" | [1 0 0] | "#FF0000" | |
"green" | "g" | [0 1 0] | "#00FF00" | |
"blue" | "b" | [0 0 1] | "#0000FF" | |
"cyan"
| "c" | [0 1 1] | "#00FFFF" | |
"magenta" | "m" | [1 0 1] | "#FF00FF" | |
"yellow" | "y" | [1 1 0] | "#FFFF00" | |
"black" | "k" | [0 0 0] | "#000000" | |
"white" | "w" | [1 1 1] | "#FFFFFF" | |
"none" | Not applicable | Not applicable | Not applicable | No color |
Here are the RGB triplets and hexadecimal color codes for the default colors MATLAB uses in many types of plots.
RGB Triplet | Hexadecimal Color Code | Appearance |
---|---|---|
[0 0.4470 0.7410] | "#0072BD" | |
[0.8500 0.3250 0.0980] | "#D95319" | |
[0.9290 0.6940 0.1250] | "#EDB120" | |
[0.4940 0.1840 0.5560] | "#7E2F8E" | |
[0.4660 0.6740 0.1880] | "#77AC30" | |
[0.3010 0.7450 0.9330] | "#4DBEEE" | |
[0.6350 0.0780 0.1840] | "#A2142F" |
Example: BackgroundColor="r"
Example: BackgroundColor="green"
Example: BackgroundColor=[0 0.4470 0.7410]
Example: BackgroundColor="#FF8800"
SpatialUnits
— Spatial units for viewer
"pixels"
(default) | string scalar
Spatial units for the viewer, specified as a string scalar. Use this value to change the units label associated with viewer display tools, such as the scale bar and point and line annotations.
ScaleBar
— Display scale bar
"on"
(default) | on/off logical value
Display scale bar in the lower-right corner, specified as "on"
or "off"
, or as a numeric or logical
1
(true
) or 0
(false
). A value of "on"
is equivalent to
true
, and "off"
is equivalent to
false
. The value is stored as an on/off logical value of type OnOffSwitchState
.
When this value is "on"
, the viewer displays a scale bar with
the zoom level of the image. The zoom level is based on a combination of available
screen size, the image size, and the viewer camera zoom level. A scale bar zoom level
of 100% indicates that one screen pixel displays one data pixel,
or one unit in world coordinates if you specify the Transformation
property.
Output Arguments
viewer
— 2-D viewer
Viewer
object
2-D viewer, returned as a Viewer
object configured for 2-D image
display. When you create a Viewer
by using the
viewer2d
function, the function sets certain properties to
support 2-D visualization. For details about which properties have different defaults
when created by viewer2d
instead of viewer3d
,
see Viewer Properties.
Tips
To clear all objects from the scene and delete all data containers previously added to the 2-D viewer
viewer
, use the command:clear(viewer)
To delete all objects in the scene and the 2-D viewer
viewer
, use the command:delete(viewer)
Version History
Introduced in R2024b
See Also
MATLAB Command
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