gravityTorque
Joint torques that compensate gravity
Description
Examples
Compute Gravity Torque for Robot Configuration
Load a Techman™ TM12 from the Robotics System Toolbox™ loadrobot
. The robot is specified as a rigidBodyTree
object.
robot = loadrobot("tm12");
Set the data format to "row"
. For all dynamics calculations, the data format must be either "row"
or "column"
. Update the Gravity
property.
robot.DataFormat = "row";
robot.Gravity = [0 0 -9.81];
Get a random configuration for the robot.
q = randomConfiguration(robot);
Compute the gravity-compensating torques for each joint.
gtau = gravityTorque(robot,q)
gtau = 1×6
0.0000 60.4466 16.4834 -2.2469 0.6922 0
Input Arguments
robot
— Robot model
rigidBodyTree
object
Robot model, specified as a rigidBodyTree
object. To use the
gravityTorque
function, set the DataFormat
property to either 'row'
or 'column'
.
configuration
— Robot configuration
vector
Robot configuration, specified as a vector with positions for all nonfixed joints in the robot
model. You can generate a configuration using
homeConfiguration(robot)
,
randomConfiguration(robot)
, or by specifying your own joint
positions. To use the vector form of configuration
, set the
DataFormat
property for the robot
to
either 'row'
or 'column'
.
Output Arguments
gravTorq
— Gravity-compensating torque for each joint
vector
Gravity-compensating torque for each joint, returned as a vector.
More About
Dynamics Properties
When working with robot dynamics, specify the information for individual bodies of your manipulator robot using these properties of the rigidBody
objects:
Mass
— Mass of the rigid body in kilograms.CenterOfMass
— Center of mass position of the rigid body, specified as a vector of the form[x y z]
. The vector describes the location of the center of mass of the rigid body, relative to the body frame, in meters. ThecenterOfMass
object function uses these rigid body property values when computing the center of mass of a robot.Inertia
— Inertia of the rigid body, specified as a vector of the form[Ixx Iyy Izz Iyz Ixz Ixy]
. The vector is relative to the body frame in kilogram square meters. The inertia tensor is a positive definite matrix of the form:The first three elements of the
Inertia
vector are the moment of inertia, which are the diagonal elements of the inertia tensor. The last three elements are the product of inertia, which are the off-diagonal elements of the inertia tensor.
For information related to the entire manipulator robot model, specify these rigidBodyTree
object properties:
Gravity
— Gravitational acceleration experienced by the robot, specified as an[x y z]
vector in m/s2. By default, there is no gravitational acceleration.DataFormat
— The input and output data format for the kinematics and dynamics functions, specified as"struct"
,"row"
, or"column"
.
Dynamics Equations
Manipulator rigid body dynamics are governed by this equation:
also written as:
where:
— is a joint-space mass matrix based on the current robot configuration. Calculate this matrix by using the
massMatrix
object function.— are the Coriolis terms, which are multiplied by to calculate the velocity product. Calculate the velocity product by using by the
velocityProduct
object function.— is the gravity torques and forces required for all joints to maintain their positions in the specified gravity
Gravity
. Calculate the gravity torque by using thegravityTorque
object function.— is the geometric Jacobian for the specified joint configuration. Calculate the geometric Jacobian by using the
geometricJacobian
object function.— is a matrix of the external forces applied to the rigid body. Generate external forces by using the
externalForce
object function.— are the joint torques and forces applied directly as a vector to each joint.
— are the joint configuration, joint velocities, and joint accelerations, respectively, as individual vectors. For revolute joints, specify values in radians, rad/s, and rad/s2, respectively. For prismatic joints, specify in meters, m/s, and m/s2.
To compute the dynamics directly, use the forwardDynamics
object function. The function calculates the joint accelerations for the specified combinations of the above inputs.
To achieve a certain set of motions, use the inverseDynamics
object function. The function calculates the joint torques required to achieve the specified configuration, velocities, accelerations, and external forces.
References
[1] Featherstone, Roy. Rigid Body Dynamics Algorithms. Springer US, 2008. DOI.org (Crossref), doi:10.1007/978-1-4899-7560-7.
Extended Capabilities
C/C++ Code Generation
Generate C and C++ code using MATLAB® Coder™.
Usage notes and limitations:
When creating the rigidBodyTree
object, use the syntax that specifies the
MaxNumBodies
as an upper bound for adding bodies to the robot model.
You must also specify the DataFormat
property as a name-value pair. For
example:
robot = rigidBodyTree("MaxNumBodies",15,"DataFormat","row")
To minimize data usage, limit the upper bound to a number close to the expected number of bodies in the model. All data formats are supported for code generation. To use the dynamics functions, the data format must be set to "row"
or "column"
.
The show
and showdetails
functions do not support code generation.
Version History
Introduced in R2017aR2024a: Static memory allocation support
gravityTorque
now supports code generation with disabled dynamic memory allocation. For more information about disabling dynamic memory allocation, see Set Dynamic Memory Allocation Threshold (MATLAB Coder).
See Also
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