Main Content

Vehicle Dynamics Blockset

Model and simulate vehicle dynamics in a virtual 3D environment

Vehicle Dynamics Blockset™ provides preassembled automotive vehicle dynamics reference applications for passenger cars, trucks, and two-wheelers. The blockset includes a component library for propulsion, steering, suspension, vehicle body, brakes, tires, and driver models, as well as component and supervisory controllers. You can use the built-in interface with Unreal Engine® to visualize simulations and communicate scene information back to your model.

Vehicle Dynamics Blockset offers the Virtual Vehicle Composer app for configuring and parameterizing models, as well as prebuilt workflows for Kinematics and Compliance (K&C) testing and calibrating models from test data. You can use these models for ride and handling analyses, chassis controls development, software integration testing, and hardware-in-the-loop (HIL) testing. The models are open, so you can incorporate your own subsystems and customize them as needed.

Get Started

Learn the basics of Vehicle Dynamics Blockset

Vehicle Reference Applications

Ride and handling analysis, chassis controls development, ADAS and AD testing

Virtual Vehicles

Configure, build, and test virtual vehicles

Powertrain

Propulsion, drivetrain, and transmission

Steering

Ackerman, rack and pinion, and parallel steering

Suspension

Independent and solid axle suspensions

Wheels and Tires

Wheels and tires with drum, disc, and mapped brakes

Vehicle Motion

Vehicles, motorcycles, and trailers with 1DOF, 3DOF, and 6DOF motion

Vehicle Scenarios

Drive cycles, driver models, test maneuvers, and 3D simulation in Unreal Engine visualization environment