addSubtree
Add subtree to robot
Description
addSubtree(
attaches the robot model, robot
,bodyname
,subtreerobot
)newSubtree
, to an
existing robot model, robot
, at the body
specified by bodyname
. The subtree
base is not added as a body.
addSubtree(___,
replaces the current base of the subtree with ReplaceBase
=MODE)bodyname
when
MODE
is set to true. MODE
is true by
default.
Examples
Modify a Robot Rigid Body Tree Model
Make changes to an existing rigidBodyTree
object. You can get replace joints, bodies and subtrees in the rigid body tree.
Load an ABB IRB-120T manipulator from the Robotics System Toolbox™ loadrobot
. It is specified as a rigidBodyTree
object.
manipulator = loadrobot("abbIrb120T");
View the robot with show
and read the details of the robot using showdetails
.
show(manipulator);
showdetails(manipulator)
-------------------- Robot: (8 bodies) Idx Body Name Joint Name Joint Type Parent Name(Idx) Children Name(s) --- --------- ---------- ---------- ---------------- ---------------- 1 base base_link-base fixed base_link(0) 2 link_1 joint_1 revolute base_link(0) link_2(3) 3 link_2 joint_2 revolute link_1(2) link_3(4) 4 link_3 joint_3 revolute link_2(3) link_4(5) 5 link_4 joint_4 revolute link_3(4) link_5(6) 6 link_5 joint_5 revolute link_4(5) link_6(7) 7 link_6 joint_6 revolute link_5(6) tool0(8) 8 tool0 joint6-tool0 fixed link_6(7) --------------------
Get a specific body to inspect the properties. The only child of the link_3
body is the link_4
body. You can copy a specific body as well.
body3 = getBody(manipulator,"link_3");
childBody = body3.Children{1}
childBody = rigidBody with properties: Name: 'link_4' Joint: [1x1 rigidBodyJoint] Mass: 1.3280 CenterOfMass: [0.2247 1.5000e-04 4.1000e-04] Inertia: [0.0028 0.0711 0.0723 1.3052e-05 -1.3878e-04 -6.6037e-05] Parent: [1x1 rigidBody] Children: {[1x1 rigidBody]} Visuals: {'Mesh Filename link_4.stl'} Collisions: {'Mesh Filename link_4.stl'}
body3Copy = copy(body3);
Replace the joint on the link_3
body. You must create a new Joint
object and use replaceJoint
to ensure the downstream body geometry is unaffected. Call setFixedTransform
if necessary to define a transform between the bodies instead of with the default identity matrices.
newJoint = rigidBodyJoint("prismatic"); replaceJoint(manipulator,"link_3",newJoint); showdetails(manipulator)
-------------------- Robot: (8 bodies) Idx Body Name Joint Name Joint Type Parent Name(Idx) Children Name(s) --- --------- ---------- ---------- ---------------- ---------------- 1 base base_link-base fixed base_link(0) 2 link_1 joint_1 revolute base_link(0) link_2(3) 3 link_2 joint_2 revolute link_1(2) link_3(4) 4 link_3 prismatic fixed link_2(3) link_4(5) 5 link_4 joint_4 revolute link_3(4) link_5(6) 6 link_5 joint_5 revolute link_4(5) link_6(7) 7 link_6 joint_6 revolute link_5(6) tool0(8) 8 tool0 joint6-tool0 fixed link_6(7) --------------------
Remove an entire body and get the resulting subtree using removeBody
. The removed body is included in the subtree.
subtree = removeBody(manipulator,"link_4")
subtree = rigidBodyTree with properties: NumBodies: 4 Bodies: {[1x1 rigidBody] [1x1 rigidBody] [1x1 rigidBody] [1x1 rigidBody]} Base: [1x1 rigidBody] BodyNames: {'link_4' 'link_5' 'link_6' 'tool0'} BaseName: 'link_3' Gravity: [0 0 0] DataFormat: 'struct'
show(subtree);
Remove the modified link_3
body. Add the original copied link_3
body to the link_2
body, followed by the returned subtree. The robot model remains the same. See a detailed comparison through showdetails
.
removeBody(manipulator,"link_3"); addBody(manipulator,body3Copy,"link_2") addSubtree(manipulator,"link_3",subtree) showdetails(manipulator)
-------------------- Robot: (8 bodies) Idx Body Name Joint Name Joint Type Parent Name(Idx) Children Name(s) --- --------- ---------- ---------- ---------------- ---------------- 1 base base_link-base fixed base_link(0) 2 link_1 joint_1 revolute base_link(0) link_2(3) 3 link_2 joint_2 revolute link_1(2) link_3(4) 4 link_3 joint_3 revolute link_2(3) link_4(5) 5 link_4 joint_4 revolute link_3(4) link_5(6) 6 link_5 joint_5 revolute link_4(5) link_6(7) 7 link_6 joint_6 revolute link_5(6) tool0(8) 8 tool0 joint6-tool0 fixed link_6(7) --------------------
Attach a Gripper to a Rigid Body Tree Manipulator Model
Load the UR10 robot manipulator from the Robotics System Toolbox™ loadrobot
. It is specified as a rigidBodyTree
object.
ur10 = loadrobot("universalUR10");
Load the Robotiq 2F-85 gripper to attach it to the manipulator arm.
gripper = loadrobot("robotiq2F85");
Attach the gripper to the end of the UR10 arm.
addSubtree(ur10, 'tool0', gripper, ReplaceBase=false);
View the robot with show
and read the details of the robot using showdetails
to view the modified joint of the rigidBodyTree
object.
show(ur10)
ans = Axes (Primary) with properties: XLim: [-1.5000 1.5000] YLim: [-1.5000 1.5000] XScale: 'linear' YScale: 'linear' GridLineStyle: '-' Position: [0.1300 0.1100 0.7750 0.8150] Units: 'normalized' Use GET to show all properties
showdetails(ur10)
-------------------- Robot: (21 bodies) Idx Body Name Joint Name Joint Type Parent Name(Idx) Children Name(s) --- --------- ---------- ---------- ---------------- ---------------- 1 base_link world_joint fixed world(0) base(2) shoulder_link(3) 2 base base_link-base_fixed_joint fixed base_link(1) 3 shoulder_link shoulder_pan_joint revolute base_link(1) upper_arm_link(4) 4 upper_arm_link shoulder_lift_joint revolute shoulder_link(3) forearm_link(5) 5 forearm_link elbow_joint revolute upper_arm_link(4) wrist_1_link(6) 6 wrist_1_link wrist_1_joint revolute forearm_link(5) wrist_2_link(7) 7 wrist_2_link wrist_2_joint revolute wrist_1_link(6) wrist_3_link(8) 8 wrist_3_link wrist_3_joint revolute wrist_2_link(7) ee_link(9) tool0(10) 9 ee_link ee_fixed_joint fixed wrist_3_link(8) 10 tool0 wrist_3_link-tool0_fixed_joint fixed wrist_3_link(8) robotiq_arg2f_base_link(11) 11 robotiq_arg2f_base_link robotiq_arg2f_base_link_jnt fixed tool0(10) left_outer_knuckle(12) left_inner_knuckle(16) right_inner_knuckle(17) right_outer_knuckle(18) 12 left_outer_knuckle finger_joint revolute robotiq_arg2f_base_link(11) left_outer_finger(13) 13 left_outer_finger left_outer_finger_joint fixed left_outer_knuckle(12) left_inner_finger(14) 14 left_inner_finger left_inner_finger_joint revolute left_outer_finger(13) left_inner_finger_pad(15) 15 left_inner_finger_pad left_inner_finger_pad_joint fixed left_inner_finger(14) 16 left_inner_knuckle left_inner_knuckle_joint revolute robotiq_arg2f_base_link(11) 17 right_inner_knuckle right_inner_knuckle_joint revolute robotiq_arg2f_base_link(11) 18 right_outer_knuckle right_outer_knuckle_joint revolute robotiq_arg2f_base_link(11) right_outer_finger(19) 19 right_outer_finger right_outer_finger_joint fixed right_outer_knuckle(18) right_inner_finger(20) 20 right_inner_finger right_inner_finger_joint revolute right_outer_finger(19) right_inner_finger_pad(21) 21 right_inner_finger_pad right_inner_finger_pad_joint fixed right_inner_finger(20) --------------------
Input Arguments
robot
— Robot model
RigidBodyTree
object
Robot model, specified as a rigidBodyTree
object.
bodyname
— Parent body name
string scalar | character vector
Parent body name, specified as a string scalar or character vector. This parent body must already exist in the robot model. The new body is attached to this parent body.
Data Types: char
| string
subtreerobot
— Subtree robot model
rigidBodyTree
object
Subtree robot model, specified as a rigidBodyTree
object.
ReplaceBase
— Replace current subtree base
true
(default) | false
Replaces the current base of the subtree with bodyname
when
MODE
is specified as true
. The
default value of MODE
is set to
true
.
Data Types: logical
Extended Capabilities
C/C++ Code Generation
Generate C and C++ code using MATLAB® Coder™.
Usage notes and limitations:
When creating the rigidBodyTree
object, use the syntax that specifies the
MaxNumBodies
as an upper bound for adding bodies to the robot model.
You must also specify the DataFormat
property as a name-value pair. For
example:
robot = rigidBodyTree("MaxNumBodies",15,"DataFormat","row")
To minimize data usage, limit the upper bound to a number close to the expected number of bodies in the model. All data formats are supported for code generation. To use the dynamics functions, the data format must be set to "row"
or "column"
.
The show
and showdetails
functions do not support code generation.
Version History
Introduced in R2016bR2022b: ReplaceBase
name-value argument
Use ReplaceBase
name-value argument to replace the current
base of the subtree with bodyname
.
See Also
rigidBodyJoint
| rigidBody
| addBody
| removeBody
| replaceBody
MATLAB Command
You clicked a link that corresponds to this MATLAB command:
Run the command by entering it in the MATLAB Command Window. Web browsers do not support MATLAB commands.
Select a Web Site
Choose a web site to get translated content where available and see local events and offers. Based on your location, we recommend that you select: .
You can also select a web site from the following list
How to Get Best Site Performance
Select the China site (in Chinese or English) for best site performance. Other MathWorks country sites are not optimized for visits from your location.
Americas
- América Latina (Español)
- Canada (English)
- United States (English)
Europe
- Belgium (English)
- Denmark (English)
- Deutschland (Deutsch)
- España (Español)
- Finland (English)
- France (Français)
- Ireland (English)
- Italia (Italiano)
- Luxembourg (English)
- Netherlands (English)
- Norway (English)
- Österreich (Deutsch)
- Portugal (English)
- Sweden (English)
- Switzerland
- United Kingdom (English)
Asia Pacific
- Australia (English)
- India (English)
- New Zealand (English)
- 中国
- 日本Japanese (日本語)
- 한국Korean (한국어)