三维浮雕地图
创建三维浮雕地图,将数据覆盖在地形上,自定义阴影和光照效果
三维浮雕地图通过使用阴影和光照来展示地形或其他地表纹理。使用这些函数可从网格化数据创建浮雕地图,调整阴影和光照效果,夸大地形特征,并应用颜色图。您还可以将数据覆盖在高程图上。
函数
主题
明暗地形图
- 向地形图添加光源
在地形图上添加光源,然后设置表面反射属性。 - Surface Relief Shading
A shaded-relief map models illumination over a surface to highlight the texture of the surface. - Colored Surface Shaded Relief
This example shows how to illuminate surface texture over colored elevation data using shaded relief computations. - Relief Mapping with Light Objects
This example shows how to illuminate surface texture over colored elevation data using a light source.
在高程图上铺展数据
- Drape Data on Elevation Maps
You can drape satellite data over a grid of elevations in order to see the topography of the surface. - 将大地水准面高值叠加在地形图上
本示例演示了如何将以属性(颜色)数据网格形式呈现的地球轮廓叠加在地形高程上。 - Create 3-D Displays with Raster Data
This example shows how to create a 3-D display of raster data, where the z-coordinate represents the data values. Change the viewpoint to get the appearance of depth in the map.