浮雕地图
创建三维浮雕地图,将数据覆盖在地形上,自定义阴影和照明效果
浮雕地图通过阴影和光照效果来表现地形或其他地表纹理。使用这些函数可从网格化数据创建地形晕渲图,调整阴影和光照效果,夸大地形特征,并应用颜色图。您还可以将数据覆盖在高程图上。
函数
主题
明暗地形图
- Add Light Source to Terrain Map
Add a light source to a terrain map, then set surface reflectance properties. - Surface Relief Shading
A shaded-relief map models illumination over a surface to highlight the texture of the surface. - Colored Surface Shaded Relief
This example shows how to illuminate surface texture over colored elevation data using shaded relief computations. - Relief Mapping with Light Objects
This example shows how to illuminate surface texture over colored elevation data using a light source.
在高程图上铺展数据
- Drape Data on Elevation Maps
You can drape satellite data over a grid of elevations in order to see the topography of the surface. - Drape Geoid Heights over Topography
This example shows how to drape the figure of the Earth, shown as an attribute (color) data grid, on topographic relief.