Time Action Node
R2026bDescription
A time action node outputs a control token after a specified duration or at a specific simulation time. When the simulation clock reaches the specified time, the node outputs a control token. Use time action nodes to control when activity nodes start or complete.
You can configure the time action node to use one of two Event Type options:
Absolute— The node triggers when the simulation clock reaches a specified time. The canvas displaysat T.If the node has an input control flow, the input token acts as an additional trigger condition. The node requires both the specified simulation time to be reached and the input token to arrive before it triggers.
Relative— The node triggers when a specified duration elapses after the input control token arrives. The canvas displaysafter T.
Create a Time Action Node
You can create a time action node by dragging the Time Action Node icon from the palette on the left or from the Modeling tab on the toolstrip to any location on the canvas.
Examples
Parameters
Version History
Introduced in R2026b
See Also
Functions
systemcomposer.createActivity|addNode|addParameter|getNode|getNodes|getFlow|connect|getParameter|getParameters|getPin|getPins|addPin|addTag|getParentPin|applyStereotype|removeStereotype|getStereotype|destroy|setBehaviorType|linkToModel
Objects
systemcomposer.activity.AcceptAction|systemcomposer.activity.Action|systemcomposer.activity.Activity|systemcomposer.activity.ActivityNode|systemcomposer.activity.ActivityFinal|systemcomposer.activity.ControlNode|systemcomposer.activity.Flow|systemcomposer.activity.FlowFinal|systemcomposer.activity.Model|systemcomposer.activity.JoinFork|systemcomposer.activity.Initial|systemcomposer.activity.MergeDecision|systemcomposer.activity.Parameter|systemcomposer.activity.Pin|systemcomposer.activity.SendAction|systemcomposer.activity.TimeAction
Tools
Blocks
- Initial Node | Action Node | Accept Action Node | Send Action Node | Pin | Parameter Node | Decision or Merge Node | Join or Fork Node | Flow Final Node | Activity Final Node
Topics
- Describe System Behavior Using Activity Diagrams
- Establish Traceability and Extend Model Elements
- Simulate, Visualize, and Validate Activity Diagrams
- Compose Architectures Visually
- Implement Component Behavior Using Activity Diagrams
- Implement Component Behavior Using Stateflow Charts
- Implement Component Behavior Using Simscape
